ATools is a little software suite that I developed in order to replace Aeonsoft's tools: • ModelEditor -> Cola • SfxEditor -> SfxEditor • GUIEditor -> Daisy • GUIEditor_v19 -> (no equivalent) • WorldEditor-> Beast • ResEditor -> Download lagu peterpan separuh aku. (no equivalent) What my tools have in addition: • More beautiful and convenient interface • More stable • Less bugs • Better rendering (antialiasing, Z-Buffer with better quality) • Totally in french, english and german • Custom keyboards shortcuts • Lots of new features added • The source code is available so you can fit all you need ModelEditor. This tool can create and edit client's resource files (.res). It has an extractor to extract all files from a client in 2 clicks only. Download • • When you have any problem, first of all look in the Log folder. [size=14] Hang up your stockings FlyFFers, the holidays have come to Madrigal! We're hosting a bunch of joyous seasonal activities for you to enjoy. Take down new bosses, obtain new loot, farm Holiday exclusive rewards, and stay online for awesome freebies! You must go in 'Affichage' > 'Langage' > 'English' for each tool to use the english version: Source code Now the source code is on github: Of course you can contribute to the improvement of my tools by sending me your commits, the community and I would be very grateful. Please take the time to read the README.md to compile it without problems. This tool replaces the famous Beast World Editor, with many improvements (show collisions, spawn simulator, favorites system, show skybox, squared brush for terrain.). Download • • The whole is released with a light v15 client, but of course you can use my tools with your own client. When you have any problem, first of all look in the Log folder. You must go in 'Affichage' > 'Langage' > 'English' for each tool to use the english version: Source code • • To compile it you will need: • Visual Studio 2013 (not the express edition) • DirectX SDK: • Visual Studio Add-in 1.2.4 for Qt5: • Qt 4.5.1 for Windows 32 bits - VS 2013: You must copy all Qt's DLLs and your resources to the 'Binary' folder. ![]() You must also install and configure Qt and his Add-in in order to have this in Visual Studio: Credits. ////////////////////// // ATools project // Version 1.0 // Open Source // Made In FRANCE ////////////////////// ////////////////////// // List of the tools ////////////////////// - ModelEditor - SfxEditor - GUIEditor - GUIEditor_v19 - WorldEditor ////////////////////// // Credits ////////////////////// - Microsoft's Direct3D9 (D3D9) - Qt Project - Open Asset Import Library (Assimp) - Aeonsoft: Parts of code and resource files - Neyiox: Splashscreen and logo - Aishiro ////////////////////// // License ////////////////////// ATools are released without license and without any warranty. For Qt and Assimp, all the license files are in the 'Licenses' folder. ////////////////////// // Special thanks ////////////////////// - Neyiox - divinepunition - plop - Britania Flyff's community All these programs are released without license, so you can do all you want: redistribute, modify them. All I ask is to keep the original credits if you understand all the work it represents. If you use my tools, I think a like/thanks on this post and on your server's post will not kill you.
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